Contents: Three Shareware versions of DOOM, runnable from the CD directly DOOM Audio Editors DOOM Map Editors DOOM Graphics Editors DOOM Front Ends/Shells DOOM FAQ Over 500 Levels/Maps DOOM Insanity (Jokes about DOOM) favoritefavoritefavorite ( 1 reviews ) Topics: video games, DOOM, first-person shooter
******************************* The Old School Emulation Center 28/12/2012 Hello, and welcome to a brand new TOSEC release! Just a quick one before the end of the year, LOTS of new Commodore images added. Many thanks to the tireless efforts of Crashdisk, mai, Duncan Twain and new helpers AntiPontifex and IguanaC64. On the ISO side, I'm happy to report the NTSC-US Games DAT is now 100% complete and verified, due to the above and beyond efforts of Maddog, atreyu187 and all the boys at Dumpcast....
PLEASE NOTE: Due to a bug in Chrome Version 51, Oregon Trail does not work in that version of Chrome. It is expected to work in Version 52. The program continues to run in Firefox, Internet Explorer, and Safari, and in Beta/Canary versions of Chrome. Published by MECC Developed by MECC Released 1990 Also For Apple II, Atari 8-bit, Macintosh, Windows, Windows 3.x Genre Adventure, Educational, Simulation Perspective 3rd-Person Perspective, Side-Scrolling Sport Hunting Theme Managerial, Real-Time... favoritefavoritefavoritefavorite ( 177 reviews )
The ColecoVision is Coleco Industries' second generation home video game console, which was released in August 1982. The ColecoVision offered near-arcade-quality graphics and gaming style along with the means to expand the system's basic hardware. Released with a catalog of 12 launch titles, with an additional 10 games announced for 1982, approximately 145 titles in total were published as ROM cartridges for the system between 1982 and 1984. Coleco licensed Nintendo's Donkey Kong as the...
From Atari Age, by Mitchell Orman: If you were looking for an official Atari manual then I'm afraid you are going to be disappointed. Atari never released the 7800 service manual that would have included the information about the Diagnostic Test Cartridge. With this page I am going to try and document some of the things that I have discovered about it. The main purpose of the Diagnostic Cartridge would seem to be the adjustment of the 7800 specific color pot. The other color pot and sundry...
Click here for the manual. Published by Bro/derbund Software, Inc. Developed by Bro/derbund Software, Inc. Released 1990 Also For Amiga, Amstrad CPC, Apple II, Atari ST, FM Towns, Game Boy, Game Boy Color, Game Gear, Genesis, iPad, iPhone, Macintosh, NES, Nintendo 3DS, PC-98, SAM Coupe, SEGA CD, Sharp X68000, SEGA Master System, SNES, TurboGrafx CD, Wii Genre Action Perspective 3rd-Person Perspective, Platform Theme Puzzle-SolvingDescription While the Sultan of Persia is fighting a war in a... favoritefavoritefavoritefavorite ( 36 reviews )
Akalabeth: World of Doom /əˈkæləbɛθ/ is a role-playing video game that had a limited release in 1979 and was then published by California Pacific Computer Company for the Apple II in 1980. Richard Garriott designed the game as a hobbyist project, which is now recognized as one of the earliest known examples of a role-playing video game and as a predecessor of the Ultima series of games that started Garriott's career. The game was made by then-teenaged Garriott in the BASIC programming... favoritefavoritefavorite ( 1 reviews )
E.T. the Extra-Terrestrial (also referred to simply as E.T.) is a 1982 adventure video game developed and published by Atari, Inc. for the Atari 2600 video game console. It is based on the film of the same name, and was designed by Howard Scott Warshaw. The objective of the game is to guide the eponymous character through various screens to collect three pieces of an interplanetary telephone that will allow him to contact his home planet. Warshaw intended the game to be an innovative adaptation... favorite ( 1 reviews ) Topics: Atari 2600, E.T., Howard Scott Warshaw, Atari
VisiCalc was the first spreadsheet computer program, originally released for the Apple II. It is often considered the application that turned the microcomputer from a hobby for computer enthusiasts into a serious business tool. VisiCalc sold over 700,000 copies in six years. Conceived by Dan Bricklin, refined by Bob Frankston, developed by their company Software Arts, and distributed by Personal Software in 1979 (later named VisiCorp) for the Apple II computer, it propelled the Apple from being... favoritefavoritefavoritefavorite ( 1 reviews ) Topics: Visicalc, Spreadsheet, Apple II, Dan Bricklin
The Hobbit is an illustrated text adventure computer game released in 1982 and based on the book The Hobbit, by J. R. R. Tolkien. It was developed at Beam Software by Philip Mitchell and Veronika Megler and published by Melbourne House for most home computers available at the time, from more popular models such as the ZX Spectrum, the Commodore 64, Amstrad CPC 464, BBC Micro, MSX, Dragon 32 and Oric. By arrangement with the book publishers, a copy of the book was included with each game sold....
Colossal Cave Adventure (also known as ADVENT, Colossal Cave, or Adventure)gave its name to the computer adventure game genre. It was originally designed by Will Crowther, a programmer and caving enthusiast who based the layout on part of the Mammoth Cave system in Kentucky. The version that is best known today was the result of a collaboration with Don Woods, a graduate student who discovered the game on a computer at Stanford University and made significant expansions and improvements, with... favoritefavoritefavorite ( 5 reviews ) Topics: DOS, Microsoft Adventure, Microsoft, Adventure
Karateka is a 1984 beat'em up video game by Jordan Mechner, and was his first game created while attending Yale University. It was originally programmed for the Apple II, and was later ported to several other home computers and early gaming consoles. The game was published in North America by Brøderbund, and in Europe by Ariolasoft. The player controls an unnamed protagonist who is attempting to rescue his love interest, the Princess Mariko, from Akuma's castle fortress. The game exhibits a... favoritefavoritefavorite ( 5 reviews )
Pitfall! is a video game released by Activision for the Atari 2600 in 1982. It is the second best-selling game made for the Atari 2600 (after Pac-Man), with over 4 million copies sold. The player must maneuver a character (Pitfall Harry) through a maze-like jungle in an attempt to recover 32 treasures in a 20-minute time period. Along the way, he must negotiate numerous hazards, including pits, quicksand, rolling logs, fire, rattlesnakes, scorpions, and crocodiles. Harry may jump over or... favoritefavoritefavoritefavoritefavorite ( 1 reviews ) Topics: Activision, David Crane, Pitfall
Munchkin is cartridge number 38 in the official Magnavox/Philips line of games for the Philips Videopac. In North America for the Odyssey² it was called K.C. Munchkin!, an inside reference to then president of Philips Consumer Electronics Kenneth C. Menkin. Designed and programmed by Ed Averett, Munchkin is very heavily based on Namco's 1980 arcade game Pac-Man, but not a direct clone. It was however, similar enough for Atari to sue Philips and force them to cease production of Munchkin. Atari... Topics: K.C. Munchkin, Odyssey 2, Look and Feel, Pac-Man
Created as a demonstration program for the Atari 400 and 800, the "Dealer Demo" represents one of the forerunners of what would eventually become the "Demoscene", a decades-long culture to demonstrate programming skill and machine ability. This dealer demo is semi-autonomous, looping throughout demonstrations of sound and video capabilities of the Atari 8-Bit machines while touting their flexibility and use. It is possible to enter your name and interact with the machine,... favoritefavoritefavoritefavoritefavorite ( 1 reviews ) Topics: Atari 800, Dealer Demo, Atari
In 1982, Atari Inc. released a port of Namco's hit arcade game Pac-Man for its Atari 2600 video game console. Like the original arcade version, the player controls the titular character with a joystick. The object is to traverse a maze, consuming all the wafers within while avoiding four ghosts. The game was programmed by Tod Frye, who was given a limited time frame by Atari to complete the project. The technical differences between the Atari 2600 console and the original's arcade... Topics: Atari, Pac-Man, Tod Frye, Atari 2600
Rocky's Boots is an educational logic puzzle game by Warren Robinett and Leslie Grimm, published by The Learning Company in 1982. It was released for the Apple II, the CoCo, the Commodore 64 and the IBM PC. It was followed by a more difficult sequel, Robot Odyssey. It won Software of the Year awards from Learning Magazine (1983), Parent's Choice magazine (1983), and Infoworld magazine (1982, runner-up), and received the Gold Award (for selling 100,000 copies) from the Software Publishers... favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Elite is a seminal space trading video game, originally published by Acornsoft in 1984 for the BBC Micro and Acorn Electron computers. The game's title derives from one of the player's goals of raising their combat rating to the exalted heights of "Elite". It was written and developed by David Braben and Ian Bell, who had met while they were both undergraduates at Jesus College, Cambridge. Non-Acorn versions of the game were published by Firebird, Imagineer and Hybrid Technology....
Mystery House is an adventure game released in 1980 by Roberta and Ken Williams for the Apple II. The game is remembered as one of the first adventure games to feature computer graphics and the first game produced by On-Line Systems, the company which would evolve into Sierra On-Line. The game starts near an abandoned Victorian mansion. The player is soon locked inside the house with no other option than to explore. The mansion contains many interesting rooms and seven other people: Tom, a...
A&F Software's Chuckie Egg is a home computer video game released in 1983, initially for the ZX Spectrum, the BBC Micro and the Dragon. Its subsequent popularity saw it released over the following years on a wide variety of computers, including the Commodore 64, Acorn Electron, MSX, Tatung Einstein, Amstrad CPC and Atari 8-bit family. It was later updated and released for the Commodore Amiga, Atari ST, and IBM PC compatibles. The original idea is generally attributed to the then 16 or 17...
Lemonade Stand is a basic economics game created in 1973 by Bob Jamison of the Minnesota Educational Computing Consortium. Charlie Kellner ported the game to the Apple II platform in February 1979. Throughout the 1980s Apple Computer included Lemonade Stand (along with other software) with the purchase of their systems. Like most games created for microcomputers in the 1970s, the gameplay is simple. It simulates a child's lemonade stand, where choices made by the player regarding prices,... favoritefavoritefavoritefavoritefavorite ( 2 reviews ) Topics: Lemonade Stand, Apple II, Economics
SilenceROM LIII Changelog *CCM/Hybrid/Nox Adjustments *Tweaked Super Favourites *Updated source file *Updated applications *Updated SilenceROM Wizard *Tweaked Database +TorrentRelease Repo +Renegades TV Guide :Preconfigured +Dragon Streams +DubStop ####################### SilenceROM LII Changelog *SilenceROM now can be installed via Wizard ! I made the wizard from whufclee's original code. Thanks whufclee! ! Benefit of installing via wizard; preconfigured system settings. ! This is not possible... Topics: SilenceROM, Community Build, Kodi, Helix, CCM, Hybrid, Speed, Stability, Live TV, Sports, Movies,...
From the description by Dennis Debro: Pacman 4K started out as a challenge for me to see if I could get a no frills Pac-man written for the 2600 in 4K and stay faithful to the original arcade game. I made some sacrifices along the way. Most noticeable was the decision to flicker the objects at a rate of 20Hz instead of developing a variable flicker algorithm. I did some work in this direction but found that it took up too much ROM to include the other features. Ebivision did a 4K Pac-man back... Topics: Atari 2600, Pac-Man, Dennis Debro, Homebrew, Remake
The Sorcerer was one of the early home computer systems, released in 1978 by the videogame company, Exidy. It was comparatively advanced when released, especially when compared to the contemporary more commercially oriented Commodore PET and TRS-80, but due to a number of problems including a lack of marketing, the machine remained relatively unknown. Exidy eventually pulled it from the market in 1980, and today they are a coveted collector's item. The Sorcerer was first launched in April 1978...
Choplifter is a 1982 Apple II game developed by Dan Gorlin and published by Brøderbund. It was ported to other home computers and, in 1985, Sega released a coin-operated arcade game remake, which in turn received several home ports of its own. While many arcade games have been ported to home computers and consumer consoles, Choplifter was one of the few games to take the reverse route: first appearing on a home system and being ported to the arcade. In Choplifter, the player assumes the role... favoritefavoritefavoritefavorite ( 3 reviews ) Topics: Broderbund, Choplifter, Apple II, Helicopter
Microchess, by Peter R. Jennings, was originally a microcomputer chess program for the MOS Technology KIM-1 microcomputer, first released on December 18, 1976. Microchess, as small as it was in terms of program size, could still play passable chess on the KIM-1 with its 6502 microprocessor, 1 kilobyte of memory, simple hex keyboard, and seven-segment display. Selling it at a price of $10 US dollars, Jennings refused to sell the rights of the program to Chuck Peddle (president of MOS Technology)... Topic: 07
Published by Atarisoft Developed by Namco Limited Released 1983 Also For Android, Apple II, Arcade, Atari 2600, Atari 5200, Atari 8-bit, BlackBerry, Channel F, Commodore 64, FM-7, Game Boy, Game Boy Advance, Game Gear, Intellivision, iPhone, MSX, Neo Geo Pocket Color, NES, Nintendo 3DS, Palm OS, PC-6001, PC-88, PC-98, Sharp X1, TI-99/4A, VIC-20, Wii, Wii U, Windows Phone, Xbox 360, ZX Spectrum | Combined View Genre Action Perspective Top-Down Theme ArcadeDescription One of the most popular and... favoritefavorite ( 1 reviews )
Published by Apogee Software, Ltd. Developed by id Software, Inc. Released May 05, 1992 Also For Acorn 32-bit, Browser, Game Boy Advance, iPad, iPhone, Macintosh, PC-98, PlayStation 3, Windows, Xbox 360 Mature ESRB Rating Mature Genre Action Perspective 1st-Person Perspective Theme ShooterDescription Wolfenstein 3D is an episodic first-person shooter and a follow-up to the top-down infiltration game Castle Wolfenstein. The game puts the player in the boots of B.J. Blazkowicz, an allied spy.... favoritefavoritefavoritefavoritefavorite ( 10 reviews )
1 Player Start 1 2 Players Start 2 Coin 1 5 Coin 2 6 Service 1 9 Service Mode F2 Gear Shift SPACE or Mouse B2 Paddle Analog Mouse X Paddle Analog Dec LEFT Paddle Analog Inc RIGHT P1 Pedal 1 Analog N/A P1 Pedal 1 Analog Dec None P1 Pedal 1 Analog Inc LCONTROL P1 Pedal 2 Analog N/A P1 Pedal 2 Analog Dec None P1 Pedal 2 Analog Inc LALT favoritefavoritefavoritefavorite ( 5 reviews )
The Three Stooges, fully titled as The Three Stooges in Brides is Brides on the title screen, is a 1984 arcade game by Mylstar Electronics. It is based on the comedy act of the same name. Gameplay The game features digital voice samples. At the start of the game, up to three players control Moe Howard, Larry Fine and Curly Howard. Players must help the Three Stooges find their fiancees, Cora, Nora and Dora, who were kidnapped by the Mad Scientist. In all rooms, players must find the three... favoritefavoritefavoritefavoritefavorite ( 3 reviews )
Defender is an arcade video game developed and released by Williams Electronics in February 1981. A shooting game featuring two-dimensional (2D) graphics, the game is set on a fictional planet where the player must defeat waves of invading aliens while protecting astronauts. Development was led by Eugene Jarvis, a pinball programmer at Williams; Defender was Jarvis' first video game project and drew inspiration from Space Invaders and Asteroids. Williams planned to display the game at the... favoritefavoritefavorite ( 7 reviews )
Astro Blaster is a shoot 'em up arcade game released by Sega in 1981. The player controls a ship (bearing a resemblance to the Battlestar Galactica) which can fire and move left or right. The player must continuously monitor the onscreen temperature and fuel gauges; if the ship overheats, its weapon is disabled, and if it is depleted of fuel, the vessel itself explodes. The player must battle through waves of enemies, which attack with varied formations and flight patterns. When a wave is... favoritefavoritefavoritefavorite ( 5 reviews )
Berzerk is a multi-directional shooter video arcade game, released in 1980 by Stern Electronics of Chicago. The player controls a green stick man. Using a joystick and a firing button that activates a laser-like weapon, the player navigates a simple maze filled with many robots, who fire lasers back at the player character. A player can be killed by being shot, by running into a robot or an exploding robot, coming into contact with the electrified walls of the maze itself, or by being touched... favoritefavoritefavoritefavorite ( 6 reviews ) Topics: arcade, stern, stern electronics, maze, shooter, speech, Berzerk Franchise
Published by Capcom U.S.A., Inc. Developed by Capcom Co., Ltd. Released 1996 Also For Amiga, Amiga CD32, Arcade, FM Towns, Genesis, Sharp X68000, SNES, Wii, Wii U Teen ESRB Rating Teen Genre Action Perspective Side-Scrolling Theme Arcade, Fighting, Martial ArtsDescription Super Street Fighter II is a sequel to Street Fighter II Turbo and Street Fighter II Championship. The game features four new characters and stages, making a total of sixteen playable. It also features many multiplayer modes... favoritefavoritefavorite ( 18 reviews )
Battle of Atlantis is a scrolling shooter arcade game released by Game World Manufacturing / Comsoft in 1981, similar to "Scramble". It was designed and programmed by Andy Thomason. Gameplay The mission of the game is to finish the six tables (levels) by shooting enemies. Through all six tables, build up your bonus by blowing-up the fuel tanks. Table 1 : Avoid and destroy the floating mines. Table 2 : Exploding sharks appear as well as the destroyers. Table 3 : A cavern where... favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Bagman is a platform arcade game released by Valadon Automation in 1982. It was also licensed to Stern for U.S. distribution in the same year. This game was also released (in form of unofficial conversions) for the Amstrad CPC, Commodore 64 and ZX Spectrum home computer systems in 1984 as Gilligan's Gold; it is known in France as Le Bagnard. Gameplay The objective of the game is to maneuver the bagman through various mine shafts, picking up money bags and placing them in a wheelbarrow at the... favoritefavorite ( 1 reviews )
Published by Bro/derbund Software, Inc. Developed by Maxis Software Inc. Released 1989 Also For Acorn 32-bit, Amiga, Amstrad CPC, Atari ST, BBC Micro, CDTV, Commodore 64, Electron, FM Towns, Macintosh, OS/2, Palm OS, PC-98, Sharp X68000, SNES, Symbian, Wii, Windows, Windows 3.x, ZX Spectrum Genre Simulation Perspective Top-Down Theme ManagerialDescription SimCity sets you as the mayor of a new municipality, with the responsibility of building and maintaining a place where citizens can move to... favoritefavoritefavorite ( 12 reviews )